HOME UP SOB # 3 Telepathy Seminar Tech-Briefing 1 Tech-Briefing 2 Tech-Briefing 3 Tech-Briefing 5 Tech-Briefing 6 New Civiliz. Game NC Convention Logical Planning .. The Bridge Admin Briefing 1 Admin Briefing 2 Admin Briefing 3 Admin Briefing 4 SOB # 22 A Poem
| |  The New Civilization Game
DEFINITION:
A CIVILIZATION is an economic engine that runs on ideas and
whose products are:
Survival of its dynamic components and Expansion of its
knowledge, responsibility and control; its affinity, reality
and Communication; its matter, energy, space and time; its
ethics, technology and administration.
When ideas or its economics are suppressed it goes negative,
contracts, and wastes or destroys its dynamic components,
i.e. people, families, groups, businesses, organizations,
governments, races, species, animal and plant life, physical
environment, energy sources, spaces and time, ideas,
spiritual values, beings and religions, aesthetics and art,
and its codes of behavior and ethics.
The rescue of a dying civilization is accomplished by:
locating and identifying the suppressive influence, supplying a
positive alternative, disseminating it as a vector of comparable
magnitude, stably financing it, keeping its positive production
and exchange free and unregulated, reviewing and correcting as
needed to increase its power, distributing its values and
aethetics broadly, and responsibly evaluating, planning and
coordinating the survival and expansion of its components.
The senior managerial organization on a planet should insure
that its civilization (as per above definition) continues to
flourish and prosper while guaranteeing maximum freedom for the
individual, as the individual is the basic component of a
civilization. Understanding this concept broadly will enhance the
survival and increase the rate of expansion of the civilization.
Suppressive influences can not exist viably under these operating
conditions, and soon disappear or are quickly handled.
Definition:
A GAME consists of freedoms, barriers, and purpose. (LRH
1952)
The Civilization Game
The New Civilization is a game where everyone wins. Its
freedoms are for each individual so that all survival and
expansion purposes may be obtained. There is freedom of ideas,
economics and participation in all the components of a
Civilization.
Barriers include the "old" Civilization which
is suppressing individuals by giving them what they do not need
and do not want, i.e. unemployment; taxes; wars; atomic,
biological and chemical weapons; unstable currency; criminality;
mind destroying drugs; environmental pollution; destruction of
the balances of nature; suppression of economics resulting in
bankruptcies; suppression of ideas for survival and expansion and
health; suppression of freedoms of speech, press and religion;
and police-state control operations with psychopolitical and
computer control of every individual.
The New Civilization Game gives Planet Earth several new
purposes.
The first is for SURVIVAL. It is based on the observable fact
that the Earth is actually a large spaceship with its living
space on the outside and containing all the raw material for
survival of a large Civilization. It is home for its individuals
living on it. Thus the first purpose is:
"To actively put our Home Planet Earth in order,
maintaining its Natural Balance for the survival of the New
Civilization, and preventing, restraining, and/or ceasing to
co-operate with those who would destroy our home."
The second purpose is for EXPANSION. It is based on the
observable fact that there are other worlds in space besides
Earth and the New Civilization will expand to these frontiers.
Therefore, the second purpose is:
"To viably develop the technology and equipment for
free-enterprise and private and public travel to other planets
and systems for the expansion of the New Civilization, and to
protest loudly and refuse to co-operate with those who would keep
and use these developments for purely military destructive, or
other suppressive intentions."
The third purpose is for PRODUCTION and EXCHANGE. It is based
on the observable fact that Earth does not have enough production
to care for- its own people fully, much less any exchangable
production for export to any other planets or systems. The third
purpose is then:
"To make available technology, products, goods and
services for all the peoples of Earth and develop the capability
to export surpluses to other planets and systems, decrying and
refusing to co-operate with those who would keep people
unemployed, ignorant, poor, underfed and unhealthy for
suppressive reasons of their own."
The fourth purpose is for ECONOMICS. It is based on the
observable fact that "Old Civilization" Bankers,
Governments, and Politicians have no STABLE medium of exchange of
which one can be absolutely confident of equivalent value
anywhere on Planet Earth. The fourth purpose is:
"To develop, standardize and get in use a stable
medium(s) of exchange so that the New Civilization can
confidently flourish and prosper without inflations, deflations,
and depressions. And to educate people in basic economics so that
they NEVER fall prey to or support those persons and groups who
use economics to suppress."
The fifth purpose is for FREEDOM. It is based on the
observable fact that the existing "old" Civilization
gradually and often suddenly Suppresses freedoms of all kinds -
spiritual, economic, travel, speech, writing, and aesthetic
freedoms - resulting in a more and more mind-controlled,
apathetic and irresponsible society in which the fun and
enjoyment of life and creative endeavour is gone. The fifth
purpose is:
"To recognize, validate, and support all types of
creative endeavour and pro-survival and pro-expansion activities,
cherishing ones' own freedom as the key to achievement of all the
New Civilization's purposes and actively resisting and defeating
any attempt to limit or regulate one's freedoms or rights in the
New Civilization Game."
The sixth purpose is for PLEASURE. It is based on the
observable fact that much of the "fun" is gone from
life in the "old civilization" and a. game should be
interesting, fun, and rewarded with pleasure moments. The sixth
purpose is:
"To encourage, assist and/or take part in a
renaissance of cultural, artistic and social events; sports;
hobbies, reading, writing, poetry, music, drama, stage and screen
productions, and other creative and philosophic/artistic
endeavours as these best express the values, purposes and dreams
and vitality of a civilization and help in distributing its
message to others who may wish to join the game and have fun
too."
The seventh purpose is for COORDINATION. It is based on the
observable fact that the "old civilization" is a mess
of contradictions, conflicts, and useless expensive actions
coupled with useless expensive delays. (Wars; political
conflicts; border disputes; your tax money spent on stocks of
weapons that could destroy the Earth hundreds of times and kill
all life on it; slow justice procedures; delays in payment for
sold goods and services; delays in transport, mail and paperwork,
and an over-all sense of impending doom and non-survival.) Thus
the seventh purpose is:
'To coordinate the New Civilization according to its
definition so that its thrust and vectors are aligned for
survival, expansion and prosperity in a manner which relies on
the continued freedom and happiness of the individuals comprising
it."
NB: The New Civilization is not limited to the above purposes.
There will be more as expansion occurs. However, no new purpose
will contradict or eliminate these purposes or the definition of
a civilization. These are yours forever.
Notes on Use of the New Civilization Organizational Plan:
- This plan applies to all echelons of life on the planet -
personal, family, groups, nation, race, governments and
all organizations.
- It has the complete necessities for survival and
expansion - given worthwhile purposes to set it in
motion.
- Used by an individual or group, it helps them survive and
expand faster.
- Used by a Civilization, it helps it to prosper and
achieve its purposes faster.
- It is used to gain agreement on matters needing
coordination and increase speed of decision.
THE NEW CIVILIZATION - WHY? -
Knowledge is Power, but Power is not Knowledge.
One who has all Power but little or no Knowledge will lose
Power as he uses it.
One who has all Knowledge but no Power will gain and win Power
as he uses it.
Power is an ability of using energy and force to Create and/or
Destroy.
Used with little. false or no knowledge of the true nature of
things and being ignorant of purposes and plans of organization
inherent in all life, one without knowledge who uses power will
surely create destruction and/or destroy creation. This is
observable in the highest echelons of planetary government in the
"Old Civilization".
Balancing and far outweighing the small percentage (2% or 3%)
of people who have the "power without knowledge"
insanity, are the millions of people of Earth who have knowledge
of life, the truth of what it takes to survive, the duty and
loyalty of their family and friends, and the trust that others
will exchange, work and play in a fair and honest. friendly
fashion as they do themselves. These millions, (some 97% of the
population of Earth) are the source of all good things abd
survival components of the civilization. Then why is the
"old civilization" in such poor condition? Because the
Power that the insane 2 or 3 percent are using is continually
being given to them by the 97 percent. It is given in the form of
financial energy - (taxes), controlling force - (by obeying those
who suppress or destroy freedom and initiative), and confidence -
(by electing those who take the fun out of life's games to get
and keep more power for themselves).
And this power is given and the insane actions not halted by
the 97% because they:
- Believed there was no alternative., and
- Were not organized, so
- Thus, did not recognize that they were the largest Power
source on the Planet, and
- They were the Source of ALL the suppressive power being
used against them, and
- They could take the Power away from the 2 or 3 percent at
any time by just not giving it to them.
Note: It is an observable fact that also part Of the power
given to the 2 or 3 percent Was used to carefully mis-educate the
97 percent into not having the knowledge. of 1), 2), 3), 4) and
5) above. (For example, controlled media repeatedly being used to
voice the "belief" that there is no alternative.)
THE NEW CIVILIZATION IS THE ALTERNATIVE
The New Civilization knows:
- You have the power.
- You have the freedom.
- You have the purposes.
- You have the knowledge of how to play the game.
- You have the right to your own sanity and will not agree
to insane uses of power.
- You have the right to leave any game you don't like, take
your power, knowledge, and purposes with you and join
another, start another, or just not play.
- You WILL enjoy the New Civilization Game, if decide to
play.
- That if you do decide to play, you - and ALL of an this
planet - will win.
[ NC Org Board ]
[ BACK ] [ HOME ] [ UP ] [ CONTINUE ]
|